What game mechanics are introduced in Gen V?

Oct. 3, 2013



So I’m gonna make the jump from Gen IV (SoulSilver) to Gen VI (X&Y) as soon as they come out. What I want to know is,what are all the game mechanics that have been introduced in the Gen V games(B/W/B2/W2) in terms of adventuring in the overworld, catching PKMN methods, ways to interact with the overworld, trading, breeding, etc.?

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SeasonsTriple BattlesRotation BattlesDream WorldGlobal LinkWonder LauncherDark grass/ shaking grass/ bubbling water/ kicking up of dirt/ etc :p ( where wild Pokemon hide)More lifelike overworld (such as curves to buildings)PokeMart/Center combinedPokemon sprites in-battle movePokemon changes color due to status ailmentCamera movement in battleBattle/overworld music changes in certain conditionsGlobal TerminalYou can trade Pokemon from the PC box

EDIT:Repels used outside of bagMultiple use TMHabitat list for Pokedex in B2/W2thanks to the commenters :p

SourceHope I helped :)