What is the formula?
Pleaselog inorregisterto add a comment.
The actual damage done is a product of the attack’s base power, pokemon’s attack stat, its level, modifiers (like super-effective) plus a little random variation.
Apparently this is the exact formula. I’ve broken it down into a few chunks to make it easier:
DAMAGE = ( USER_ATTACK ÷ OPP_DEFENSE + 2 ) × MODIFIERS
where:USER_ATTACK = (2×USER_LEVEL + 10) × USER_ATTACK_STAT × BASE_POWEROPP_DEFENSE = 250 × OPP_DEFENSE_STATMODIFIERS = SUPER_EFFECTIVE × STAB × RANDOM
variables:USER_LEVEL is the user’s current levelUSER_ATTACK_STAT is the user’s Attack (or Special Attack) statBASE_POWER is the power of the move, given in the movedexOPP_DEFENSE_STAT is your opponent’s Defense (or Special Defense) statSUPER_EFFECTIVE is 2 for single type advantage, etc like our type chartSTAB aka Same Type Attack Bonus is 1.5 if you used a move type same as your pokemon (e.g. Blastoise using Surf)RANDOM is just a little random variation which makes it more interesting ;)